fire emblem and why i hate it

so I was playing some Fire Emblem Fates today and I came across this one level that I found very difficult. Typically when this sort of thing happens I just do it over and over again until I’m able to beat it which is what I did today. But after four hours of trying I gave up because it was too difficult. The game is horrible; not my fault.

I’m sure nobody reading this will really understand what I’m talking about so I’ll make this quick. To complete the stage you have to reach the other side while taking out enemies that continuously respawn. You either escape or die.

Which sounds like a fun premise. And it would be. however the problem is that I only had six units; the rest of my army had died in a few unfortunate accidents. The level, with my six units, were practically impossible. clearly it was intended for the player to have around ten to fourteen units still alive. You’d have to get extremely lucky to beat one of the most punishing levels in the game with only four mediocre units and two garbage ones.

Now, is this my fault for letting almost all of my thirty man army die or is it the developer’s fault for overlooking this?

It’s not my fault of course since I’m never wrong.

Anyhow.

After four long frustrating hours I decided to be rid of all my dignity and play on casual mode, which is the mode where your units don’t permanently die. Many people including myself see it as the ultimate coward mode, the mode your four year old sister plays. I didn’t want things to come to this but it was either playing on the baby mode or restarting the game entirely, which, is not something I’d like to do if I wished to keep my sanity.

what really baffles me is that once you change to casual mode, there’s no going back. My original plan was to use casual mode for just this level but if you change your difficulty you’re stuck with it.

Anyway. After I switched to casual the level I had spent so long trying to complete was finished in five minutes.

Which begs the question as to which mode was more fun. The normal difficulty was tedious and painful to get through but casual mode seemed too easy. After I finished a level on the normal difficulty I would celebrate and pat myself on the back for thinking through a particularly hard level. On casual mode I just did whatever I felt like and didn’t care at all when I won.

THe thing is, casual mode is completely braindead. In the normal mode the game only ended when your character dies or if your favorite unit dies and you want to reset and save them. In casual mode the only way to lose is for all of your units to fall, which pretty much never happens. I started to think, “If I can’t die, then I’ll just do whatever I want.”

It’s a strategy game. I should actually have to think. But no, pushing my units forward recklessly worked for some reason. at that point, why even play a strategy game?

anyway, that was my perfectly unbiased review of the entire fire emblem series, I hope you enjoyed, don’t bother responding because your opinion is wrong and you’re just a hater.sayonara!